

Mini-bosses that have already been completed will not respawn, but regular enemies will. When you want to return, you can enter the beginning of the last area you were in - or any area. If you find that you're running low on health and healing items and would rather return to the school, you can leave the Heartscape at any time through the map. Tip: You can leave the Heartscape whenever you want. Additionally, any party member can have healing added to their repertoire using certain Fragments. However, she isn't available at the beginning of the game, when you'll want to use Rena for healing. While now party member operates primarily as a healer, Shiho is a great choice because her healing skill Shinonome grants additional points depending on her Talent Level, which increases with Dates and Requests. Shiho is a great choice.īecause healing plays such a vital role in Blue Reflection: Second Light, you should always have someone in your party that can heal substantially. Tip: You should always have a healer in your party. Some Support skills will heal your party and you can use items to heal both in and out of combat. However, Blue Reflection: Second Light does balance this out by dealing hefty damage frequently, meaning you'll be healing during most battles and probably often. Healing in Blue Reflection: Second Lightīy now, you've probably noticed that, unlike other JRPGs, all skills including attacks and healing are drawn from the same source - Ether Points - and because you are constantly regaining Ether with every battle, you can freely heal your party as often as you'd like. Keep in mind, however, that you can revert back to your regular form. The Reflector form both enhances the skills you already possess as well as gives you access to additional, more powerful ones. You can see the current Gear on the character's icon on the timeline. When it reaches a certain speed, you'll transform into a Reflector. This is considered a Gear shift, and your Ether Recovery Speed will change as this occurs. Once you spend those points, you'll start to recover points starting from zero, but you'll be able to gain more than 1,000. For example, in the first round of battle, you'll only be able to gain a maximum of 1,000 Ether Points. Gears switch as your party's Ether Recovery Speed increases. Gears and Transforming | Blue Reflection: Second Light This will obviously change depending on the enemy, but you'll be safe sticking to the same three characters per Heartscape once you figure out which enemies are weak to whose attacks. While who can attack when is dependent on how fast they gain Ether Points, when initiating combat by striking an enemy before they reach you or sneaking up on them, your main party member (changeable in the Party menu) will automatically start the battle at 1,000 Ether Points.īecause of this, it's important to assign this role to whoever has an attack that the enemy is weak to. Tip: Setting A Party Member to Attack First When it does, however, it's a good time to either wail on an enemy or heal. Though the chances of successfully landing a Knockdown can be increased with Talent Points, Fragments, and some skills, its occurrence can otherwise not be controlled. Knockbacks are not to be confused with Knockdowns, which paralyzes an enemy - or your party members - temporarily and sends them back to the start of their timeline, effectively draining them of all Either Points. This delays how soon they'll attack, so timing out Knockbacks is key to preventing taking damage for as long as possible, meaning getting hit less in general. Hitting an enemy with an attack they're weak to will cause a Knockback, or sending them back on the timeline. You don't need to hunt for an enemy's weakness the game will simply tell you if there is one when selecting a skill. It's important to choose party members based on what attacks the enemies are weak to. Blue Reflection: Second Light Enemy Weaknesses, Knockbacks, and KnockdownsĮach character will have a handful of attacks, some of which that the enemies are weak to. When deciding where to spend Talent Points and which Fragments to equip, using them on faster Ether Recovery Speed means you can attack more often as well as get to the bigger attacks that require more Ether Points quickly. How fast a character gains Ether Points depends on their individual Ether Recovery Speed, which can be increased by spending Talent Points - used to purchase skills and status increases and are obtainable by doing requests and spending time with your party members - or equipping Fragments - Blue Reflection's version of gear, obtainable through Dates. Tip: Make sure to use some Talent Points and Fragments on Ether Recovery Speed.
