

New Neutral-Aerial has less Landing Lag (5 Frames -> 3 Frames).Ness’s New Neutral-Aerial is now based off of Mewtwo’s Neutral-Aerial alongside Pikachu’s Neutral-Aerial in Super Smash Brothers Ultimate as a Drag-Down based move. There is Less Hitstun on Dash Attack (7/4 -> 5/3).Dash Attack Endlag Decreased by 2 Frames.Ness’s Dash Attack now only summons two hitboxes instead of three worsening its range slightly.The move has similar properties to Ness’s old Up-Tilt except the move is disjointed and a bit faster. Endlag Decreased by a Frame making the move slightly more spammable.Final Hit Base Knockback Slightly Increased (40 -> 50).Shortened Skid Animation (5 Frames -> 2 Frames) allowing for more options out of simply stopping your dash.Soft Landing Decreased (6 Frames -> 2 Frames).Air Deceleration Rate Increased (-0.2 -> -0.07).Air Acceleration Rate Increased (0.83 -> 1.23).Initial Dash Length Increased (1.11 -> 1.29).Dash Speed Increased Greatly (9.2 -> 9.7).Mid-Air Jump Speed Increased (12 -> 15).
#Super smash flash 2 beta lag plus
This plus Ness's generally improved recovery allows for the best possible experience for any Ness players.Įxact SSF2 Amplified Demo Ness Changelog: Ness now has access to yet another kill throw in the form of Up-Throw, a noticeably stronger Forward-Throw, an improved Down-Throw for more strings, and a flashier Back-Throw giving Ness an enhanced sense of threat for constantly shielding.

The reworked single hit Lucas-esque PK Fire gives Ness an extremely strong zoning game while having a projectile to force approaches and defensive play where you can gain access to Ness's devastating and improved grab game. Ness's access to now a completely new hitbox to down-special gives Ness even more options for pressuring and again gives him more mixups for neutral and advantage making Ness a menacing foe. The reworks to Ness's completely new drag-down Neutral Aerial and cleaned up and partially reworked up-tilt gives Ness more opportunity for combos while his improved forward-aerial and other normals allows for more natural strings that Ness was formerly capable of in Smash 4 and Ultimate. Ness overall is faster, has better frame data and especially better landing, and has a ton of QoL to make Ness a much smoother and less clunky character. SSF2 Amplified is currently in development however as a demo there is one psuedo-complete character in the form of Ness. All characters will be substantially buffed to be considered top tier or "overpowered" to an extent without being too overbearing to fight against. SSF2 Amplified is an Upcoming SSF2 Beta 1.1.0.1 (or whatever the newest version of SSF2 is at the time it releases) that rebalances the entire cast with completely new gimmicks, moves, mechanics, etc.
